Please use this identifier to cite or link to this item:
https://repository.iimb.ac.in/handle/123456789/11038
DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | Raghunath, S | |
dc.contributor.author | Mohideen, Nizam | |
dc.contributor.author | Raghavan, Rajesh | |
dc.date.accessioned | 2017-10-10T05:21:47Z | |
dc.date.accessioned | 2019-03-18T09:08:59Z | - |
dc.date.available | 2017-10-10T05:21:47Z | |
dc.date.available | 2019-03-18T09:08:59Z | - |
dc.date.issued | 2011 | |
dc.identifier.uri | http://repository.iimb.ac.in/handle/123456789/11038 | |
dc.language.iso | en_US | |
dc.publisher | Indian Institute of Management Bangalore | |
dc.relation.ispartofseries | PGSEM-PR-P11-64_72 | - |
dc.subject | Video game | |
dc.title | Evolution of the video gaming industry: structure, conduct, performance | |
dc.type | Project Report-PGSEM | |
dc.pages | 40p. | |
Appears in Collections: | 2011 |
Files in This Item:
File | Size | Format | |
---|---|---|---|
PGSEM_P11_64_72_2008090_096.pdf | 773.42 kB | Adobe PDF | View/Open Request a copy |
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