Please use this identifier to cite or link to this item: https://repository.iimb.ac.in/handle/123456789/11038
DC FieldValueLanguage
dc.contributor.advisorRaghunath, S
dc.contributor.authorMohideen, Nizam
dc.contributor.authorRaghavan, Rajesh
dc.date.accessioned2017-10-10T05:21:47Z
dc.date.accessioned2019-03-18T09:08:59Z-
dc.date.available2017-10-10T05:21:47Z
dc.date.available2019-03-18T09:08:59Z-
dc.date.issued2011
dc.identifier.urihttp://repository.iimb.ac.in/handle/123456789/11038
dc.language.isoen_US
dc.publisherIndian Institute of Management Bangalore
dc.relation.ispartofseriesPGSEM-PR-P11-64_72-
dc.subjectVideo game
dc.titleEvolution of the video gaming industry: structure, conduct, performance
dc.typeProject Report-PGSEM
dc.pages40p.
Appears in Collections:2011
Files in This Item:
File SizeFormat 
PGSEM_P11_64_72_2008090_096.pdf773.42 kBAdobe PDFView/Open    Request a copy
Show simple item record

Google ScholarTM

Check


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.