Please use this identifier to cite or link to this item:
https://repository.iimb.ac.in/handle/2074/21334
DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | Das, Gopal | |
dc.contributor.author | Navya, Nettem | |
dc.contributor.author | Anvesh, Godavarthi | |
dc.date.accessioned | 2022-07-01T12:29:31Z | - |
dc.date.available | 2022-07-01T12:29:31Z | - |
dc.date.issued | 2021 | |
dc.identifier.uri | https://repository.iimb.ac.in/handle/2074/21334 | - |
dc.description.abstract | Virtual advertising is the usage of virtually inserted advertising in a live/pre-recorded footage. This is being deployed by broadcasters to replace the actual advertising boards with virtual advertising pictures on the screen while the same event is broadcasted in various locations, providing opportunity for region specific or local advertisements. We have further researched and concluded that although virtual advertising is preferred by consumers over traditional advertising, the brand recall through virtual advertising is lower than traditional ads that play in between breaks of sports events. Hence, brand managers may utilize these insights to decide between the trade-offs of virtual and traditional advertising. | |
dc.publisher | Indian Institute of Management Bangalore | |
dc.relation.ispartofseries | PGP_CCS_P21_108 | |
dc.subject | Advertising | |
dc.subject | Virtual advertising | |
dc.subject | Traditional advertising | |
dc.subject | Technogical innovations | |
dc.subject | Digital advertisment | |
dc.subject | Sales management | |
dc.subject | Marketing | |
dc.title | Virtual advertising vs traditional advertising in live sports | |
dc.type | CCS Project Report-PGP | |
dc.pages | 15p. | |
Appears in Collections: | 2021 |
Files in This Item:
File | Size | Format | |
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PGP_CCS_P21_108.pdf | 1.45 MB | Adobe PDF | View/Open Request a copy |
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