Please use this identifier to cite or link to this item: https://repository.iimb.ac.in/handle/2074/11884
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dc.contributor.authorVenkatagiri, Shankar
dc.date.accessioned2020-04-27T06:32:46Z-
dc.date.available2020-04-27T06:32:46Z-
dc.date.issued2006
dc.identifier.isbn1595933751
dc.identifier.isbn9781595933751
dc.identifier.issn0270-5257
dc.identifier.urihttps://repository.iimb.ac.in/handle/2074/11884-
dc.description.abstractThis paper is a cross-study of service-learning projects executed by student groups in a 10-week course on software engineering. The principal benefits of service-learning are demonstrated by the groups in this setting. The course is structured to support the project activities; timely brainstorming and negotiation roleplay exercises help the teams arrive at pragmatic baselines with their clients. The study highlights overlaps in the software requirements of nonprofits. The paper apprises the reader of some common mistakes committed by the various stakeholders, some of which can eventually undermine the project's mission. Copyright 2006 ACM.
dc.publisherAssociation for Computing Machinery
dc.subjectBrainstorm
dc.subjectNegotiation
dc.subjectNGO
dc.subjectNonprofit
dc.subjectRequirements
dc.subjectService-learning
dc.subjectSoftware engineering
dc.titleEngineering the software requirements of nonprofits - A service-learning approach
dc.typePresentation
dc.relation.conference28th International Conference on Software Engineering, ICSE '06: 20-28 May, 2006, Shanghai, China
dc.relation.publicationProceedings - International Conference on Software Engineering-
dc.identifier.doi10.2139/ssrn.2148355
dc.pages643-648p.
dc.vol.noVol.2006-
Appears in Collections:2000-2009
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